Пример #1
0
    // Use this for initialization
    void Start()
    {
        Screen.sleepTimeout = SleepTimeout.NeverSleep;

        if (SceneManager.GetActiveScene().name == "Classic")
        {
            AudioManager.Instance.songNumber = 1;
        }
        else if (SceneManager.GetActiveScene().name == "Ruins")
        {
            AudioManager.Instance.songNumber = 2;
        }

        AudioManager.Instance.PlayBGMusic(AudioManager.Instance.songNumber);

        if (mainMenu != null)
        {
            // mainMenu.SetActive(true);

            if (MultiplayerMode != null)
            {
                MultiplayerMode.SetActive(true);
            }
        }

        GetAudioAndGraphicSettingOnStart();
    }
Пример #2
0
    // Use this for initialization
    void Start()
    {
        if (mainMenu != null)
        {
            mainMenu.SetActive(true);
        }

        if (MultiplayerMode != null)
        {
            MultiplayerMode.SetActive(true);
        }
    }
Пример #3
0
 public void SetNetworkMode(bool value)
 {
     isOnline = value;
     MultiplayerMode.SetActive(false);
     OfflineOnlineMode.SetActive(true);
 }