Пример #1
0
        private void Write(FileInfo f)
        {
            var cr2w = new CR2WFile();
            var mask = new Multilayer_Mask
            {
                CookingPlatform = Enums.ECookingPlatform.PLATFORM_PC
            };

            cr2w.RootChunk = mask;

            var blob = new rendRenderMultilayerMaskBlobPC
            {
                Header = new rendRenderMultilayerMaskBlobHeader
                {
                    Version       = 3,
                    AtlasWidth    = _mlmask.AtlasWidth,
                    AtlasHeight   = _mlmask.AtlasHeight,
                    NumLayers     = (uint)_mlmask.Layers.Length,
                    MaskWidth     = _mlmask.WidthHigh,
                    MaskHeight    = _mlmask.HeightHigh,
                    MaskWidthLow  = _mlmask.WidthLow,
                    MaskHeightLow = _mlmask.HeightLow,
                    MaskTileSize  = _mlmask.TileSize,
                    Flags         = 2
                },
                AtlasData = new SerializationDeferredDataBuffer(_mlmask.AtlasBuffer),
                TilesData = new SerializationDeferredDataBuffer(_mlmask.TilesBuffer)
            };

            mask.RenderResourceBlob.RenderResourceBlobPC = blob;

            if (!Directory.Exists(f.Directory.FullName))
            {
                Directory.CreateDirectory(f.Directory.FullName);
            }
            using var fs     = new FileStream(f.FullName, FileMode.Create, FileAccess.Write);
            using var writer = new CR2WWriter(fs);
            writer.WriteFile(cr2w);
        }
Пример #2
0
        void Write(FileInfo f)
        {
            CR2WFile cr2w = new CR2WFile();

            {
                var blob = new Multilayer_Mask(cr2w, null, "Multilayer_Mask")
                {
                    IsSerialized = true
                };
                blob.CookingPlatform = new CEnum <Enums.ECookingPlatform>(cr2w, blob, "cookingPlatform")
                {
                    IsSerialized = true, Value = Enums.ECookingPlatform.PLATFORM_PC
                };
                blob.CookingPlatform.EnumValueList.Add("PLATFORM_PC");
                blob.RenderResourceBlob.RenderResourceBlobPC = new CHandle <IRenderResourceBlob>(cr2w, blob.RenderResourceBlob, "renderResourceBlobPC")
                {
                    IsSerialized = true
                };
                cr2w.CreateChunk(blob, 0);
            }
            {
                var blob = new rendRenderMultilayerMaskBlobPC(cr2w, null, "rendRenderMultilayerMaskBlobPC")
                {
                    IsSerialized = true
                };
                blob.Header = new rendRenderMultilayerMaskBlobHeader(cr2w, blob, "header")
                {
                    IsSerialized = true
                };
                blob.Header.Version = new CUInt32(cr2w, blob.Header, "version")
                {
                    IsSerialized = true, Value = 3
                };
                blob.Header.AtlasWidth = new CUInt32(cr2w, blob.Header, "atlasWidth")
                {
                    IsSerialized = true, Value = mlmask._atlasWidth
                };
                blob.Header.AtlasHeight = new CUInt32(cr2w, blob.Header, "atlasHeight")
                {
                    IsSerialized = true, Value = mlmask._atlasHeight
                };
                blob.Header.NumLayers = new CUInt32(cr2w, blob.Header, "numLayers")
                {
                    IsSerialized = true, Value = (uint)mlmask.layers.Length
                };
                blob.Header.MaskWidth = new CUInt32(cr2w, blob.Header, "maskWidth")
                {
                    IsSerialized = true, Value = mlmask._widthHigh
                };
                blob.Header.MaskHeight = new CUInt32(cr2w, blob.Header, "maskHeight")
                {
                    IsSerialized = true, Value = mlmask._heightHigh
                };
                blob.Header.MaskWidthLow = new CUInt32(cr2w, blob.Header, "maskWidthLow")
                {
                    IsSerialized = true, Value = mlmask._widthLow
                };
                blob.Header.MaskHeightLow = new CUInt32(cr2w, blob.Header, "maskHeightLow")
                {
                    IsSerialized = true, Value = mlmask._heightLow
                };
                blob.Header.MaskTileSize = new CUInt32(cr2w, blob.Header, "maskTileSize")
                {
                    IsSerialized = true, Value = mlmask._tileSize
                };
                blob.Header.Flags = new CUInt32(cr2w, blob.Header, "flags")
                {
                    IsSerialized = true, Value = 2
                };
                blob.AtlasData = new serializationDeferredDataBuffer(cr2w, blob, "atlasData")
                {
                    IsSerialized = true
                };
                blob.AtlasData.Buffer = new CUInt16(cr2w, blob.AtlasData, "Buffer")
                {
                    IsSerialized = true, Value = 1
                };
                blob.TilesData = new serializationDeferredDataBuffer(cr2w, blob, "tilesData")
                {
                    IsSerialized = true
                };
                blob.TilesData.Buffer = new CUInt16(cr2w, blob.TilesData, "Buffer")
                {
                    IsSerialized = true, Value = 2
                };

                cr2w.CreateChunk(blob, 1);
            }
            (cr2w.Chunks[0].Data as Multilayer_Mask).RenderResourceBlob.RenderResourceBlobPC.SetReference(cr2w.Chunks[1]);

            //test write
            var ms = new MemoryStream();
            var bw = new BinaryWriter(ms);

            using (var compressed = new MemoryStream())
            {
                using var buff  = new BinaryWriter(compressed);
                var(zsize, crc) = buff.CompressAndWrite(mlmask._AtlasBuffer);

                cr2w.Buffers.Add(new CR2WBufferWrapper(new CR2WBuffer()
                {
                    flags    = 0,
                    index    = 0,
                    offset   = 0,
                    diskSize = zsize,
                    memSize  = (UInt32)mlmask._AtlasBuffer.Length,
                    crc32    = crc
                }));

                cr2w.Buffers[0].ReadData(new BinaryReader(compressed));
                // to get offset
                cr2w.Write(bw);
                cr2w.Buffers[0].Offset = (uint)ms.Length;
            }
            using (var compressed = new MemoryStream())
            {
                using var buff  = new BinaryWriter(compressed);
                var(zsize, crc) = buff.CompressAndWrite(mlmask._tilesBuffer);

                cr2w.Buffers.Add(new CR2WBufferWrapper(new CR2WBuffer()
                {
                    flags    = 0,
                    index    = 1,
                    offset   = 0,
                    diskSize = zsize,
                    memSize  = (UInt32)mlmask._tilesBuffer.Length,
                    crc32    = crc
                }));

                cr2w.Buffers[1].ReadData(new BinaryReader(compressed));
                cr2w.Buffers[1].Offset = cr2w.Buffers[0].Offset + cr2w.Buffers[0].DiskSize;
            }

            cr2w.Write(bw);
            if (!Directory.Exists(f.Directory.FullName))
            {
                Directory.CreateDirectory(f.Directory.FullName);
            }
            File.WriteAllBytes(f.FullName, ms.ToArray());
        }
Пример #3
0
        public static bool ConvertMultilayerMaskToDdsStreams(Multilayer_Mask mask, out List <Stream> streams)
        {
            streams = new List <Stream>();
            if (mask.RenderResourceBlob.RenderResourceBlobPC.GetValue() is not rendRenderMultilayerMaskBlobPC blob)
            {
                return(false);
            }

            uint atlasWidth  = blob.Header.AtlasWidth;
            uint atlasHeight = blob.Header.AtlasHeight;

            uint maskWidth  = blob.Header.MaskWidth;
            uint maskHeight = blob.Header.MaskHeight;

            uint maskWidthLow  = blob.Header.MaskWidthLow;
            uint maskHeightLow = blob.Header.MaskHeightLow;

            uint maskTileSize = blob.Header.MaskTileSize;

            uint maskCount = blob.Header.NumLayers;

            var atlasRaw = new byte[atlasWidth * atlasHeight];

            //Decode compressed data into single channel uncompressed
            //Mlmask always BC4?
            if (!BlockCompression.DecodeBC(blob.AtlasData.Buffer.GetBytes(), ref atlasRaw, atlasWidth, atlasHeight, BlockCompression.BlockCompressionType.BC4))
            {
                return(false);
            }

            //atlasRaw = blob.AtlasData.Buffer.GetBytes();

            //Read tilesdata buffer into appropriate variable type
            var tileBuffer = blob.TilesData.Buffer;
            var tiles      = new uint[tileBuffer.MemSize / 4];

            using (var ms = new MemoryStream(tileBuffer.GetBytes()))
                using (var br = new BinaryReader(ms))
                {
                    ms.Seek(0, SeekOrigin.Begin);

                    for (var i = 0; i < tiles.Length; i++)
                    {
                        tiles[i] = br.ReadUInt32();
                    }
                }

            var maskData = new byte[maskWidth * maskHeight];

            for (var i = 0; i < maskCount; i++)
            {
                //Clear instead of allocate new is faster?
                //Mandatory cause decode does not always write to every pixel
                Array.Clear(maskData, 0, maskData.Length);
                try
                {
                    Decode(ref maskData, maskWidth, maskHeight, maskWidthLow, maskHeightLow, atlasRaw, atlasWidth,
                           atlasHeight, tiles, maskTileSize, i);
                }
                catch
                {
                    throw;
                }

                if (WolvenTesting.IsTesting)
                {
                    continue;
                }

                var ms = new MemoryStream();
                DDSUtils.GenerateAndWriteHeader(ms, new DDSMetadata(maskWidth, maskHeight,
                                                                    1, 1, 0, 0, 0, DXGI_FORMAT.DXGI_FORMAT_R8_UNORM, TEX_DIMENSION.TEX_DIMENSION_TEXTURE2D, 8, true));
                ms.Write(maskData);
                ms.Seek(0, SeekOrigin.Begin);
                //var stream = new MemoryStream(DDSUtils.ConvertToDdsMemory(ms, EUncookExtension.tga, DXGI_FORMAT.DXGI_FORMAT_BC4_UNORM, false, false));
                ms = new MemoryStream(
                    Texconv.ConvertToDds(
                        new MemoryStream(Texconv.ConvertFromDds(ms, EUncookExtension.tga)),
                        EUncookExtension.tga, DXGI_FORMAT.DXGI_FORMAT_BC4_UNORM));
                streams.Add(ms);
            }
            return(true);
        }