public OverlayWFController(MultiCheat multiCheat) { this.multiCheat = multiCheat; multiCheat.SetOverlayWFController(this); overlay = new OverlayWF(multiCheat); overlay.ShowDialog(); }
public OverlayWF(MultiCheat multiCheat) { InitializeComponent(); this.multiCheat = multiCheat; panel_Title.MouseDown += new MouseEventHandler(this.lab_title_MouseDown); panel_Title.MouseUp += new MouseEventHandler(this.lab_title_MouseUp); panel_Title.MouseMove += new MouseEventHandler(this.lab_title_MouseMove); ActivePanel = panel_Cheats; UpdateActivePanel(); panel_Cheats.Visible = true; keyHooker = new globalKeyboardHook(); timer_CSGORunning.Enabled = true; keyHooker.HookedKeys.Add(Keys.Insert); keyHooker.KeyDown += new KeyEventHandler(keyHooker_KeyDown); keyHooker.KeyUp += new KeyEventHandler(keyHooker_KeyUp); Showing = false; Opacity = 0; contextMenuStrip.Items[0].Click += MenuStripExit; ShowTrayMessage("Multicheat", "Ожидание запуска игры...", 5, ToolTipIcon.None); lab_title.Text += " (версия " + Constants.versionNumber + " от " + Constants.versionDate + ")"; //ShowDialog(); }
public MacrosesForm(MultiCheat multi) { InitializeComponent(); this.multi = multi; this.macroses = multi.settings.Macroses; printMacroses(); }
public static void StartProgram() { string tempFolder = Path.GetTempPath() + "csgoMulticheat/"; Directory.CreateDirectory(tempFolder); Constants.tempFolder = tempFolder; MachineFunctions.UnpackTempFiles(); MultiCheat multiCheat = new MultiCheat(); OverlayWFController overlayWFController = new OverlayWFController(multiCheat); }
public OtherCheatsRealisation(MultiCheat multi) { Multi = multi; viewMatrix = new Matrix(4, 4); tempVector3 = new Vector3(); for (int i = 0; i < Rects.Length; i++) { Rects[i] = new ESPRectangle(); } /*for (int i = 0; i < pointsT.Length; i++) * pointsT[i] = new Vector2();*/ csApi = api; }
public AimCheats(MultiCheat Multi) { this.Multi = Multi; viewMatrix = new Matrix(4, 4); }
public TriggerCheat(MultiCheat Multi) { this.Multi = Multi; }