Пример #1
0
        void OnGUI()
        {
            GUILayout.BeginArea(new Rect(50, 50, Screen.width - 50, 500));


            GUILayout.BeginVertical();
            GUILayout.BeginHorizontal();
            channelCount = GUILayout.TextField(channelCount, GUILayout.Width(100));
            if (GUILayout.Button("Init"))
            {
                int cCount = System.Convert.ToInt32(channelCount);
                channelCount = cCount.ToString();
                controller.Init(cCount);
            }

            GUILayout.EndHorizontal();
            GUILayout.Space(20);
            GUILayout.TextArea("To play sound FX hit A or D");
            GUILayout.Space(10);
            GUILayout.BeginHorizontal();
            if (GUILayout.Button("Play Atmo1"))
            {
                PlayAtmo(0);
            }
            if (GUILayout.Button("Play Atmo2"))
            {
                PlayAtmo(1);
            }
            if (GUILayout.Button("Stop Current"))
            {
                StopCurrentChannel(false);
            }

            if (GUILayout.Button("Stop (no fade)"))
            {
                StopCurrentChannel(true);
            }


            controller.mute         = GUILayout.Toggle(controller.mute, "mute");
            controller.fadeDuration = GUILayout.HorizontalSlider(controller.fadeDuration, 0, 2);
            GUILayout.EndHorizontal();

            int i = 0;

            foreach (var ch in controller.Channels)
            {
                GUILayout.BeginHorizontal();

                GUILayout.Label(i.ToString(), GUILayout.Width(30));
                GUILayout.Label(ch.state.ToString(), GUILayout.Width(100));
                GUILayout.HorizontalSlider(ch.actualVolume, 0, 1, GUILayout.Width(100));
                GUILayout.HorizontalSlider(ch.volume, 0, 1, GUILayout.Width(100));
                if (ch.clip != null)
                {
                    GUILayout.Label(ch.clip.name);
                }

                GUILayout.EndHorizontal();
            }

            GUILayout.EndVertical();
            GUILayout.EndArea();
        }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     controller = gameObject.AddComponent <MultiChannelController>();
     controller.Init(3);
 }