Пример #1
0
 protected override void ReleaseSelf(bool destroy)
 {
     if (SystemConfig.IsReleaseResourceOn)
     {
         MultiBattleLoseUI.Instance = null;
         base.ReleaseSelf(true);
     }
 }
Пример #2
0
 private void Awake()
 {
     MultiBattleLoseUI.Instance = this;
     base.AwakeBase(BindingContext.BindingContextMode.MonoBinding, false);
 }