/// <summary> /// 任务更新。 /// </summary> public void OnGameEventTaskUpdate(GameEvent ge, EventParameter parameter) { int id = parameter.intParameter1; List <LuaTable> anis; if (!m_CacheTaskAnimation.TryGetValue(id, out anis)) { return; } //任务状态过滤 TaskMgr.TaskEnum te = (TaskMgr.TaskEnum)parameter.intParameter; int state = te == TaskMgr.TaskEnum.add ? TASK_TYPE_ACCEPT : (te == TaskMgr.TaskEnum.finish ? TASK_TYPE_APPLY : 0); if (state == 0 && te == TaskMgr.TaskEnum.update) { MsgData_sQuestInfo info = parameter.msgParameter as MsgData_sQuestInfo; if (info.state == 2) { state = TASK_TYPE_COMPLETE; } } if (state == 0) { return; } for (int i = 0; i < anis.Count; ++i) { LuaTable cfg = anis[i]; if (cfg.Get <int>("quest") == state) { TryPlayerCutScene(cfg); break; } } }
public int GetLessDailyNum(int id) { LuaTable cfg = GetDailyConfig(id); int maxNum = cfg.Get <int>("openMaxNum"); // 最大次数上限 int count = 0; int lessCount = 0; switch (id) { case 14: //通缉 count = TongJiMgr.Instance.info.finishCount; lessCount = maxNum + TongJiMgr.Instance.info.buyCount - count; break; case 15: //世界BOSS lessCount = 1; break; case 17: //竞技场 if (ArenaMgr.Instance.MeArenaInfo != null) { count = ArenaMgr.Instance.MeArenaInfo.ChallengeTimes; } lessCount = maxNum - count; break; case 39: //经验副本 count = ExpFuBenDataMgr.Instance.Info.time; lessCount = maxNum + ExpFuBenDataMgr.Instance.Info.buyCount - count; break; case 44: //等级副本 lessCount = LevelFuBenDataMgr.Instance.enterNum; break; case 57: //寻宝 break; case 72: //boss挑战(个人) break; case 88: //试炼秘境 lessCount = SecretDuplDataMgr.Instance.counts; break; case 93: //魔宠幻境 lessCount = DungeonMgr.Instance.fabaoInfo.resetNum; break; case 107: //宝塔秘境 break; case 108: //经验任务 int questId2 = TaskMgr.Instance.GetCurTypeTaskId(2); MsgData_sQuestInfo questData2 = TaskMgr.Instance.GetCurTaskMsg(questId2); if (questData2 != null) { count = TaskMgr.GetLayer(questData2.flag); lessCount = maxNum - count + 1; } else { lessCount = 0; } break; case 119: //讨伐任务 int questId3 = TaskMgr.Instance.GetCurTypeTaskId(3); MsgData_sQuestInfo questData3 = TaskMgr.Instance.GetCurTaskMsg(questId3); if (questData3 != null) { count = TaskMgr.GetLayer(questData3.flag); lessCount = maxNum - count + 1; } else { lessCount = 0; } break; case 123: //魔域地牢 break; case 131: //资源副本 maxNum = PlayerData.Instance.ResLevelData.GetCfgAllNum(); count = PlayerData.Instance.ResLevelData.GetAllNum(); lessCount = maxNum - count; break; case 154: //跨服组队秘境 break; case 215: //组队秘境 lessCount = SecretDuplDataMgr.Instance.tili; break; case 234: //首领BOSS lessCount = 0; break; case 235: //恶灵猎行 lessCount = 0; break; case 236: //双倍经验 lessCount = 0; break; case 237: //每日答题 lessCount = 0; break; default: break; } // Debug.LogError("id " +id +" lesscount " +lessCount); return(lessCount); }