Пример #1
0
        //
        private void UpdateImageSource(MprImageModelBase mpr, byte[,] pixels)
        {
            if (pixels != null)
            {
                int height = pixels.GetLength(0);
                int width  = pixels.GetLength(1);

                byte[] flatPixels = FlattenPixels(pixels);
                MprBuffer = BitmapSource.Create(width, height,
                                                96.0, 96.0, PixelFormats.Gray8, null, flatPixels, width);

                // update the position
                ImagePosition = new TranslateTransform(-width / 2, -height / 2);
            }
            else
            {
                MprBuffer = null;
            }
        }
Пример #2
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="fromImage"></param>
        /// <param name="threshold"></param>
        /// <returns></returns>
        public async Task <ComplexGeometry> GenerateIsocurveAsync(MprImageModelBase fromImage, double threshold)
        {
            var geometry = new ComplexGeometry();

            // stores the dictionary of segments
            var segments =
                new Dictionary <Point, LineSegments>();

            var pixels = await fromImage.GetPixelsAsync();

            if (pixels == null)
            {
                return(geometry);
            }

            int height = pixels.GetLength(0);
            int width  = pixels.GetLength(1);

            byte byteThreshold = (byte)threshold;

            // Y is increasing as we move down the image
            //      Upper is -Y
            //      Lower is +Y
            // for (int y = -height / 2; y < height / 2 - 1; y++)
            Parallel.For(-height / 2, height / 2 - 1,
                         y =>
            {
                for (int x = -width / 2; x < width / 2 - 1; x++)
                {
                    // UL---UR    Bit order:
                    //  |/ \|     (UL) (UR) (LR) (LL)
                    //  |\ /|
                    // LL---LR

                    byte ul = pixels[y + height / 2, x + width / 2];
                    byte ur = pixels[y + height / 2, x + width / 2 + 1];
                    byte lr = pixels[y + height / 2 + 1, x + width / 2 + 1];
                    byte ll = pixels[y + height / 2 + 1, x + width / 2];

                    uint index = 0;
                    index     |= (uint)((ul < byteThreshold) ? 0 : 1) << 3; // 1000
                    index     |= (uint)((ur < byteThreshold) ? 0 : 1) << 2; // 0100
                    index     |= (uint)((lr < byteThreshold) ? 0 : 1) << 1; // 0010
                    index     |= (uint)((ll < byteThreshold) ? 0 : 1) << 0; // 0001

                    System.Diagnostics.Trace.Assert(index <= 0xF);
                    System.Diagnostics.Trace.Assert(index >= 0x0);

                    lock (geometry)
                    {
                        switch (index)
                        {
                        // UL---UR
                        //  |   |
                        //  |\  |
                        // LL---LR
                        case 0x1:          // 0001
                        case 0xE:          // 1110
                            CreateOrAddSegment(geometry, segments, x, y,
                                               new Vector(-0.5, 0.0),
                                               new Vector(0.0, 0.5));
                            break;

                        // UL---UR
                        //  |   |
                        //  |  /|
                        // LL---LR
                        case 0x2:          // 0010
                        case 0xD:          // 1101
                            CreateOrAddSegment(geometry, segments, x, y,
                                               new Vector(0.0, 0.5),
                                               new Vector(0.5, 0.0));
                            break;

                        // UL---UR
                        //  |___|
                        //  |   |
                        // LL---LR
                        case 0x3:          // 0011
                        case 0xC:          // 1100
                            CreateOrAddSegment(geometry, segments, x, y,
                                               new Vector(-0.5, 0.0),
                                               new Vector(0.5, 0.0));
                            break;

                        // UL---UR
                        //  |  \|
                        //  |   |
                        // LL---LR
                        case 0x4:           // 0100
                        case 0xB:           // 1011
                            CreateOrAddSegment(geometry, segments, x, y,
                                               new Vector(0.0, -0.5),
                                               new Vector(0.5, 0.0));
                            break;

                        // UL---UR
                        //  |  \|
                        //  |\  |
                        // LL---LR
                        case 0x5:           // 0101
                        case 0xA:           // 1010
                            CreateOrAddSegment(geometry, segments, x, y,
                                               new Vector(0.0, -0.5),
                                               new Vector(0.5, 0.0));

                            CreateOrAddSegment(geometry, segments, x, y,
                                               new Vector(-0.5, 0.0),
                                               new Vector(0.0, 0.5));
                            break;

                        // UL---UR
                        //  | | |
                        //  | | |
                        // LL---LR
                        case 0x6:           // 0110
                        case 0x9:           // 1001
                            CreateOrAddSegment(geometry, segments, x, y,
                                               new Vector(0.0, -0.5),
                                               new Vector(0.0, 0.5));
                            break;

                        // UL---UR
                        //  |/  |
                        //  |   |
                        // LL---LR
                        case 0x7:
                        case 0x8:
                            CreateOrAddSegment(geometry, segments, x, y,
                                               new Vector(-0.5, 0.0),
                                               new Vector(0.0, -0.5));
                            break;

                        case 0xF:
                        case 0x0:
                        default:
                            // all on same side - do nothing
                            break;
                        }
                    }
                }
            });

            return(geometry);
        }