public void setMovement(MovmentType movementTypt) { direction.x = 0; direction.z = 0; if (movementTypt == MovmentType.Left) { direction.x -= TankSpeed; yaw = 0.0f; } else if (movementTypt == MovmentType.Right) { direction.x += TankSpeed; yaw = 180.0f; } else if (movementTypt == MovmentType.Up) { direction.z += TankSpeed; yaw = 90.0f; } else if (movementTypt == MovmentType.Down) { direction.z -= TankSpeed; yaw = -90.0f; } }
public Movment(MovmentType mType, int amount, DateTime date, string description = "") { MType = mType; Amount = amount; Date = date; Description = description; }
public int update(MovmentType movmentType) { return(_movmentTypeRepo.update(movmentType)); }
public int delete(MovmentType movmentType) { return(_movmentTypeRepo.remove(movmentType)); }
public int insert(MovmentType movmentType) { return(_movmentTypeRepo.insert(movmentType)); }