/// <summary> /// Initializes a new instance of the <see cref="MovingObstacle"/> class. /// </summary> /// <param name="position">The initial position.</param> /// <param name="type">The type of the obstacle.</param> public MovingObstacle(GridPosition position, MovingObstacleType type) : base(position) { this.type = type; this.PossibleMovements = MovementAction.VonNeumannNeighbourhoodMovements(); EpisodeManager.AddEpisodeChangesReceiver(this); }
/// <summary> /// Initializes a new instance of the <see cref="MovingObstacle"/> class. /// </summary> /// <param name="x">The iniital x-position.</param> /// <param name="y">The initial y-position.</param> /// <param name="type">The type of the obstacle.</param> public MovingObstacle(uint x, uint y, MovingObstacleType type) : this(new GridPosition((int)x, (int)y), type) { }