private void UpdateEntity(MovingEntity entity, GameTime gameTime) { entity.Velocity += entity.SumOfForces / entity.Mass; entity.Update(gameTime); }
public static void Main(string[] args) { SeekSteeringBehavior seekSteeringBehavior = new SeekSteeringBehavior(); MovingEntity movingEntity = new MovingEntity { SteeringBehavior = seekSteeringBehavior, Position = new Vector2(), Velocity = new Vector2(), MaxVelocity = 100, Mass = 2, }; Form form = new Form(); form.Text = "Seek Demo"; form.ClientSize = new Size(500, 500); Stopwatch stopwatch = null; long previousUpdate = 0; double secsPerUpdateTick = 0d; int updateTicksPerSec = 0; form.Paint += (sender, e) => { Graphics g = e.Graphics; // TODO Make proper viewport transform. g.TranslateTransform(250, 250); if (stopwatch == null) { stopwatch = Stopwatch.StartNew(); } long currentUpdate = stopwatch.ElapsedMilliseconds; double deltaTimeS = (currentUpdate - previousUpdate) / 1000d; if (deltaTimeS > secsPerUpdateTick) { movingEntity.Update(deltaTimeS); previousUpdate = currentUpdate; } /** * Draw calls. */ movingEntity.Draw(g); form.Invalidate(); }; form.KeyDown += (s, e) => { Console.WriteLine(e.KeyCode); if (e.KeyCode == Keys.Escape) { Environment.Exit(0); } }; form.MouseClick += (s, e) => { Vector2 clickPos = new Vector2( e.X - form.ClientSize.Width / 2d, -e.Y + form.ClientSize.Height / 2d); Console.WriteLine($"Click! {clickPos}"); if (e.Button == MouseButtons.Left) { seekSteeringBehavior.Target = clickPos; } }; EnableDoubleBuffer(form); Application.Run(form); }