Пример #1
0
 protected void Move()
 {
     // If target point not reached yet
     if (Vector3.SqrMagnitude(transform.position - targetPosition) > 0.00001)
     {
         transform.position = Vector3.Lerp(transform.position, targetPosition, movementSpeed * Time.deltaTime);
     }
     else
     {
         // Stop moving
         isMoving = false;
         if (movingCallBack != null)
         {
             movingCallBack();
             movingCallBack = null;
         }
     }
 }
Пример #2
0
 public void StartMovement(Vector3 targetPos, MovingCallBack movingCallBack = null)
 {
     targetPosition      = targetPos;
     isMoving            = true;
     this.movingCallBack = movingCallBack;
 }