void Start() { Counts = SaveSystem.GetInstance().generalCounts; player_mov = PlayerPosition.GetComponent <MovimentPlayer>(); DF = GetComponent <DisplayFrase>(); fullhealth = health; agent = GetComponent <NavMeshAgent>(); skills = new List <Skills>(); hoScript = GetComponent <HeartOrbit>(); Orbit = new Skills(hoScript.getProb(), hoScript.getCD(), true, hoScript.Expansion); skills.Add(Orbit); hlScript = GetComponent <HeartLaunch>(); Launch = new Skills(hlScript.getProb(), hlScript.getCD(), false, hlScript.Launch); skills.Add(Launch); hcScript = GetComponent <HeartClap>(); Clap = new Skills(hcScript.getProb(), hcScript.getCD(), false, hcScript.Clap); skills.Add(Clap); SkillCD = GetComponent <BossSkillsCD>(); anim = GetComponentInChildren <Animator>(); _rb = GetComponent <Rigidbody>(); StartCoroutine(StartBattle()); }
void Start() { mp = Player.GetComponent <MovimentPlayer>(); Counts = SaveSystem.GetInstance().generalCounts; }
void Start() { _mp = GetComponent <MovimentPlayer>(); }