Пример #1
0
    public IEnumerator SetCharacterMovementImpairingEffect(Character_Physics character, MovementImpairingEffect effect, float length)
    {
        character.SetMovementImpairingEffect(effect);

        yield return(new WaitForSeconds(length));

        character.SetMovementImpairingEffect(MovementImpairingEffect.None);
    }
Пример #2
0
 // Sets Movement Impairing Effect
 public void SetMovementImpairingEffect(MovementImpairingEffect effect)
 {
     currentMovementImpairingEffect = effect;
 }