Пример #1
0
    void EndMovement(int i)
    {
        MovementEvent movementEvent = movementEvents [i];

        print("Arrive at " + VTEUtil.GetTime() + " after " + (VTEUtil.GetTime() - movementEvent.time));
        print("Completing movement " + i.ToString() + " : " + movementEvent.ToString());
        movementEvent.done = true;
        gameObject.SendMessage("OnArrivedAtPlanet", movementEvent.tgtPlanet);
        RpcEndMovement(i);
    }