Пример #1
0
 /// <summary>
 /// A call function for direction.
 /// See MovementDirection.SmoothDirection
 /// </summary>
 /// <param name="final"></param>
 /// <param name="time"></param>
 /// <param name="timer"></param>
 public void SmoothDirection(Vector3 final, float time, ref float timer)
 {
     direction.SmoothDirection(final, time, ref timer);
 }