Пример #1
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 public virtual void OnEventEnd(int index, MovementCommand.CommandType type, float duration, bool isGoal, Vector3 speed, Vector3 angularSpeed, bool freezeP, bool freezeR)
 {
 }
Пример #2
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 //You can derive from the MovingObject class to create objects which execute special commands when an event starts or ends.
 public virtual void OnEventStart(int index, MovementCommand.CommandType type, float duration, bool isGoal, Vector3 speed, Vector3 angularSpeed, bool freezeP, bool freezeR, AudioClip sound)
 {
 }