Пример #1
0
    public override void Update()
    {
        base.Update();

        if (Math.Sign(m_VerticalAxis) == 1)
        {
            m_NextState = new MovementClimb(m_Character);
            (m_NextState as MovementClimb).m_TargetPosition = m_TargetPosition;
        }
        if (Math.Sign(m_VerticalAxis) == -1)
        {
            m_Character.GetComponent<Animator>().SetTrigger("Drop");

            m_NextState = new MovementDrop(m_Character);
        }
    }
Пример #2
0
    public override void Update()
    {
        base.Update();

        if (Math.Sign(m_VerticalAxis) == 1)
        {
            m_NextState = new MovementClimb(m_Character);
            (m_NextState as MovementClimb).m_TargetPosition = m_TargetPosition;
        }
        if (Math.Sign(m_VerticalAxis) == -1)
        {
            m_Character.GetComponent <Animator>().SetTrigger("Drop");

            m_NextState = new MovementDrop(m_Character);
        }
    }
Пример #3
0
 public override void Update()
 {
     base.Update();
     m_NextState = new MovementClimb(m_Character);
     (m_NextState as MovementClimb).m_TargetPosition = m_TargetPosition;
 }
Пример #4
0
 public override void Update()
 {
     base.Update();
     m_NextState = new MovementClimb(m_Character);
     (m_NextState as MovementClimb).m_TargetPosition = m_TargetPosition;
 }