private void Awake() { //若有移动脚本说明可以移动 moveableComponent = this.GetComponent <MoveablePiece>(); if (moveableComponent != null) { isMoveable = true; } //有颜色组件说明可以变换颜色 colorComponent = this.GetComponent <ColorPiece>(); if (colorComponent != null) { isColor = true; } //有消除组件说明可以消除 clearComponent = GetComponent <ClearablePiece>(); if (clearComponent != null) { isClear = true; } }
void Awake() { moveableComponent = GetComponent <MoveablePiece> (); letterComponent = GetComponent <LetterPiece> (); clearableComponent = GetComponent <ClearablePiece> (); }