Пример #1
0
    // Update is called once per frame
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.Space))
        {
            moveToNextLevelScript.OnLevelComplete();
        }

        if (Input.touches.Length > 0)
        {
            moveToNextLevelScript.OnLevelComplete();
        }
    }
Пример #2
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.tag == "Player")
     {
         gameObject.GetComponent <BoxCollider>().isTrigger = false;
         moveToNextLevelScript.OnLevelComplete();
     }
 }