public static void PlayMoveSound() { MoveSound soundSource = GameObject.FindObjectOfType <MoveSound>(); soundSource.GetComponent <AudioSource>().volume = soundEffectVolume; soundSource.GetComponent <AudioSource>().Play(); }
public static void StopMoveSound() { MoveSound soundSource = GameObject.FindObjectOfType <MoveSound>(); soundSource.GetComponent <AudioSource>().Stop(); }