void down_MouseButtonClick(Widget source, EventArgs e) { if (MoveElementDown != null) { MoveElementDown.Invoke(element); } }
// Then turns on their MoveElementUp component which makes them start to rise. // Calling this method turns on and off the MoveElementDown and MoveElementUp components respectively. void SetMoveComponents(MoveElementDown moveDownComponent, MoveElementUp moveUpComponent, bool moveDown, bool moveUp) { moveDownComponent.enabled = moveDown; moveUpComponent.enabled = moveUp; }