Пример #1
0
        public static MoveCollection CalcMoves(FTLPair pair, Cube cube)
        {
            MoveCollection moves = new MoveCollection();

            FTLMoveCalculator.cube = (Cube)cube.Clone();

            FTLMoveCalculator.cube.OnMoveDone += Cube_OnMoveDone;

            pairs = from corner in FTLMoveCalculator.cube.Corners
                    where corner.HasColor(WHITE)
                    select FTLPair.GetPair(corner, FTLMoveCalculator.cube);

            FTLPair newPair = pairs.First(p => p == pair);

            void DoMove(CubeFace face, int count)
            {
                if (count == 0)
                {
                    return;
                }

                Move m = new Move(face, count);

                FTLMoveCalculator.cube.DoMove(m);
                moves.Add(m);
            }

            FTLMoveCalculator.DoMove += DoMove;

            CalcPairMoves(newPair);

            FTLMoveCalculator.DoMove -= DoMove;

            return(moves);
        }
Пример #2
0
        protected void DoMove(CubeFace face, int count = 1, bool addMove = true)
        {
            if (count == 0)
            {
                return;
            }

            cube.DoMove(face, count);

            if (addMove)
            {
                moves.Add(face, count);
            }
        }