public static void RotateWheel(UIObject obj, int mouseWheelDelta) { Log.Comment("RotateWheel on {0} with mouseWheelDelta: {1}.", obj.GetIdentifier(), mouseWheelDelta); MouseWheelInput.RotateWheel(obj, mouseWheelDelta); Wait.ForIdle(); }
/// <summary> /// Simulates mouse wheel scroll /// </summary> /// <param name="amount">Scroll amount (from -120 to 120 - positive is up | negative is down)</param> /// <param name="numberOfScrolls">Number of scrolls</param> /// <param name="millisecondDelay">Delay between scrolls</param> public static void MouseWheelScroll(int amount, int numberOfScrolls = 1, int millisecondDelay = 0) { MouseWheelInput.MouseWheelScroll(amount, numberOfScrolls, millisecondDelay); }