private void skglControl1_MouseDown(object sender, MouseEventArgs e) { if (e.Button == MouseButtons.Left) { MouseTracker.MouseDownLeft(e.X, e.Y); } else if (e.Button == MouseButtons.Middle) { MouseTracker.MouseDownCenter(e.X, e.Y); } else if (e.Button == MouseButtons.Right) { MouseTracker.MouseDownRight(e.X, e.Y); } }