Пример #1
0
 void DisablePlayerInput()
 {
     m_mouseSelection.DisablePieceSelection();
     foreach (var move in m_pendingMoves)
     {
         var piece = m_pieces[move.pieceNr];
         piece.GetComponent <Animator>().SetBool("Jump", false);
     }
     m_pendingMoves = null;
 }