void HandleOnClick(int buttonIndex, MouseInputParameters inputParameters, MouseInput sender) { if (isEventMaster) { (activePointers[0] as MouseInputPointer).PointerInputTimeClick(buttonIndex, inputParameters, sender, 0, false); } }
void HandleOnButtonUp(int buttonIndex, MouseInputParameters inputParameters, MouseInput sender) { if (isEventMaster) { (activePointers[0] as GearVRPointer).PointerInputUp(buttonIndex, inputParameters, sender, 0, false); } }