public override void HandleMouseButtonReleased(MouseButtonReleasedEvent e) { if (!e.Handled) { this.FocusObject?.HandleMouseButtonReleased(e); } }
private void OnMouseReleased(IMouse mouse, MouseButton mouseButton) { var mouseReleasedEvent = new MouseButtonReleasedEvent((int)mouseButton, AXInputCodeMapper.SilkMouseButtonToAXMouseButton(mouseButton)); EventCallback(mouseReleasedEvent); }
public void MouseButtonReleased(MouseButtonReleasedEvent e) { if (this._preventEvents) { return; } e.TimeSinceClick = EventService.CurrentTime - this._lastMouseClick; this.currentScene.HandleMouseButtonReleased(e); }
public override void HandleMouseButtonReleased(MouseButtonReleasedEvent e) { base.HandleMouseButtonReleased(e); if (e.Handled) { return; } e.Handled = true; OnClickHandler?.Invoke(); }
private unsafe void OnMouseButtonReleasedEvent(MouseButtonReleasedEvent e) { ImGui.GetIO().MouseDown[e.GetMouseButton()] = false; }
public virtual void HandleMouseButtonReleased(MouseButtonReleasedEvent e) { }
private bool MouseButtonReleased(MouseButtonReleasedEvent e) { ImGui.GetIO().MouseDown[(int)e.Button] = false; return(false); }
static void OnMouseButtonReleased(MouseButtonReleasedEvent e) { buttons[(int)e.ButtonCode] = false; buttonsUp[(int)e.ButtonCode] = true; }