public void bodyPartChosen(MonsterBodyPart givenMonsterBodyPart) { Debug.LogError("The bodypart" + givenMonsterBodyPart.name + "was chosen"); targets[actionTargetIndex].Add((System.Object)givenMonsterBodyPart); }
public void setBodyPart(MonsterBodyPart givenMBP) { attachedMonsterBodyPart = givenMBP; BodypartNameText.text = givenMBP.name; }