Пример #1
0
 static int StopCoroutine(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         MonoSingleton         obj  = (MonoSingleton)ToLua.CheckObject <MonoSingleton>(L, 1);
         UnityEngine.Coroutine arg0 = (UnityEngine.Coroutine)ToLua.CheckObject(L, 2, typeof(UnityEngine.Coroutine));
         obj.StopCoroutine(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }