Пример #1
0
        string GetBooCompilerDirectory()
        {
            if (EditorApplication.scriptingRuntimeVersion == ScriptingRuntimeVersion.Legacy)
            {
                return(GetMonoProfileLibDirectory());
            }

            return(Path.Combine(MonoInstallationFinder.GetProfilesDirectory(MonoInstallationFinder.MonoBleedingEdgeInstallation), k_UnityScriptProfileDirectory));
        }
Пример #2
0
        static FrameworkResolver()
        {
            if (!MonoInstallationFinder.IsValid)
            {
                return;
            }

            RootPath = MonoInstallationFinder.GetProfilesDirectory(MonoInstallationFinder.MonoBleedingEdgeInstallation);
            AvailableFrameworkPaths    = GetAvailableFrameworkPaths(RootPath).ToArray();
            LastAvailableFrameworkPath = AvailableFrameworkPaths.LastOrDefault();
        }