private void onPathFoundAdditional(MonoDelegateEvent e) { Debug.Log("The additional mono delegate listener was also called"); }
/// <summary> /// Called by AStar2D when the algorithm has completed the request. /// Note that the methods can private or public. /// </summary> /// <param name="e">Contains the Path and PathRequestStatus for the request</param> private void onPathFound(MonoDelegateEvent e) { Debug.Log("The mono delegate listener was called with result - " + e.status); }