public void LunchAndClickGame() { _gameProcessor.LaunchProcess(); _gameProcessor.WaitForProgram(); if (_gameProcessor.Game.TypeStartFocus == TypeStartFocus.FocusToMainWnd) { WinAPI.ShowWindow(WinAPI.FindWindow(null, _gameProcessor.NameProcess), 22); Thread.Sleep(3000); } MonitorManager.MoveWindow(_currentGame.NameProcess, App.Setting.NumberLeftMonitor); if (_gameProcessor.Game.TypeStartFocus == TypeStartFocus.FocusToMainWnd) { KeySimulationHelper.SwitchToMainWindow(); } Btn_Start.IsEnabled = true; Observer.StartObserv(); _statusGame = StatusGameEnum.Lunched; }