void Start() { if (audio == null) { audio = GetComponent <AudioSource>(); } _anim = GetComponent <Animator> (); mm = FindObjectOfType <Mole_Manager>(); }
void Start() { _anim = GetComponent <Animator> (); mm = FindObjectOfType <Mole_Manager>(); }
void Start() { _anim = GetComponent<Animator> (); mm =FindObjectOfType<Mole_Manager>(); }