public void activateLoadedSettings() { ModulesManager.SioDisable(); ModulesManager.sio = sio; if (sio.working) { ModulesManager.HardEnableThread((Module)sio); } ModulesManager.HealerDisable(); ModulesManager.healer = healer; if (healer.working) { ModulesManager.HardEnableThread((Module)healer); } ModulesManager.AutoHasteDisable(); ModulesManager.autoHaste = autoHaste; if (autoHaste.working) { ModulesManager.HardEnableThread((Module)autoHaste); } ModulesManager.AntyParalyseDisable(); ModulesManager.antyParalyse = antyParalyse; if (antyParalyse.working) { ModulesManager.HardEnableThread((Module)antyParalyse); } ModulesManager.TargetingDisable(); ModulesManager.targeting = targeting; if (targeting.working) { ModulesManager.HardEnableThread((Module)targeting); } ModulesManager.WalkerDisable(); ModulesManager.walker = walker; if (walker.working) { ModulesManager.HardEnableThread((Module)walker); } ModulesManager.AlarmsDisable(); ModulesManager.alarms = alarms; if (alarms.working) { ModulesManager.HardEnableThread((Module)alarms); } }
private void DisableSio(object sender, RoutedEventArgs e) { ModulesManager.SioDisable(); }