Пример #1
0
        /**
         * 使用物品
         */
        public void UseGoods(uint id, string name)
        {
            MemoryStream msdata = new MemoryStream();

            Module_5.write_5_9(msdata, id, name);
            AppNet.gameNet.send(msdata, 5, 9);
        }
Пример #2
0
        /**
         * 销毁物品
         */
        public void DestroyGoods(uint id, byte repos)
        {
            MemoryStream msdata = new MemoryStream();

            Module_5.write_5_10(msdata, id, repos);
            AppNet.gameNet.send(msdata, 5, 10);
        }
Пример #3
0
        /**
         * 交换位置
         */
        public void SwapGrid(byte repos, ushort from, ushort to)
        {
            MemoryStream msdata = new MemoryStream();

            Module_5.write_5_6(msdata, repos, from, to);
            AppNet.gameNet.send(msdata, 5, 6);
        }
Пример #4
0
        /**
         * 拆分
         */
        public void SplitWrap(byte repos, uint id, ushort count)
        {
            MemoryStream msdata = new MemoryStream();

            Module_5.write_5_7(msdata, repos, id, count);
            AppNet.gameNet.send(msdata, 5, 7);
        }
Пример #5
0
        /**
         * 包裹信息
         */
        public void RequestWrapInfo(byte repos)
        {
            MemoryStream msdata = new MemoryStream();

            Module_5.write_5_1(msdata, repos);
            AppNet.gameNet.send(msdata, 5, 1);
        }
Пример #6
0
        /**
         * 整理包裹
         */
        public void SortWrap(byte repos)
        {
            MemoryStream msdata = new MemoryStream();

            Module_5.write_5_5(msdata, repos);
            AppNet.gameNet.send(msdata, 5, 5);
        }
Пример #7
0
        /// <summary>
        /// 卸装备
        /// </summary>
        /// <param name="msdata"></param>
        /// <param name="id">装备id</param>
        /// <param name="pos">位置</param>

        public void UnWearEquipment(uint id, byte pos)
        {
            MemoryStream msdata = new MemoryStream();

            Module_5.write_5_12(msdata, id, pos);
            AppNet.gameNet.send(msdata, 5, 12);
        }
Пример #8
0
        /**
         * npc商店购买
         */
        public void BuyGoods(uint npcId, uint shopId, uint goodsId, ushort count)
        {
            MemoryStream msdata = new MemoryStream();

            Module_5.write_5_16(msdata, npcId, shopId, goodsId, count);
            AppNet.gameNet.send(msdata, 5, 16);
        }
Пример #9
0
        /**
         * npc商店出售
         */
        public void SellGoods(uint id)
        {
            MemoryStream msdata = new MemoryStream();

            Module_5.write_5_15(msdata, id);
            AppNet.gameNet.send(msdata, 5, 15);
        }
Пример #10
0
        /**
         * 仓库背包交换位置
         */
        public void SwapStorage(byte repos, uint id)
        {
            MemoryStream msdata = new MemoryStream();

            Module_5.write_5_14(msdata, repos, id);
            AppNet.gameNet.send(msdata, 5, 14);
        }
Пример #11
0
        /**
         * 批量使用
         */
        public void UseGoodsMany(uint id, ushort count)
        {
            MemoryStream msdata = new MemoryStream();

            Module_5.write_5_13(msdata, id, count);
            AppNet.gameNet.send(msdata, 5, 13);
        }