Пример #1
0
    // This modifies the supplied ModuleSet as a side effect
    public void RemoveModules(ModuleSet modulesToRemove, bool recursive = true)
    {
#if UNITY_EDITOR
        Slot.iterationCount++;
#endif

        modulesToRemove.Intersect(this.Modules);

        if (this.map.History != null && this.map.History.Any())
        {
            var item = this.map.History.Peek();
            if (!item.RemovedModules.ContainsKey(this.Position))
            {
                item.RemovedModules[this.Position] = new ModuleSet();
            }
            item.RemovedModules[this.Position].Add(modulesToRemove);
        }

        for (int d = 0; d < 6; d++)
        {
            int inverseDirection = (d + 3) % 6;
            var neighbor         = this.GetNeighbor(d);
            if (neighbor == null || neighbor.Forgotten)
            {
                continue;
            }

            foreach (var module in modulesToRemove)
            {
                for (int i = 0; i < module.PossibleNeighborsArray[d].Length; i++)
                {
                    var possibleNeighbor = module.PossibleNeighborsArray[d][i];
                    if (neighbor.ModuleHealth[inverseDirection][possibleNeighbor.Index] == 1 && neighbor.Modules.Contains(possibleNeighbor))
                    {
                        this.map.RemovalQueue[neighbor.Position].Add(possibleNeighbor);
                    }
#if UNITY_EDITOR
                    if (neighbor.ModuleHealth[inverseDirection][possibleNeighbor.Index] < 1)
                    {
                        throw new System.InvalidOperationException("ModuleHealth must not be negative. " + this.Position + " d: " + d);
                    }
#endif
                    neighbor.ModuleHealth[inverseDirection][possibleNeighbor.Index]--;
                }
            }
        }

        this.Modules.Remove(modulesToRemove);

        if (this.Modules.Empty)
        {
            throw new CollapseFailedException(this);
        }

        if (recursive)
        {
            this.map.FinishRemovalQueue();
        }
    }