Пример #1
0
        public static void OnModifyStatus(WorldClient client, INetPacketStream packet)
        {
            var modifyStatusPacket  = new ModifyStatusPacket(packet);
            var statisticsEventArgs = new StatisticsModifyEventArgs(modifyStatusPacket.Strenght,
                                                                    modifyStatusPacket.Stamina,
                                                                    modifyStatusPacket.Dexterity,
                                                                    modifyStatusPacket.Intelligence);

            client.Player.NotifySystem <StatisticsSystem>(statisticsEventArgs);
        }
Пример #2
0
 public void OnModifyStatus(IWorldClient client, ModifyStatusPacket packet)
 {
     _statisticsSystem.UpdateStatistics(client.Player,
                                        packet.Strength, packet.Stamina, packet.Dexterity, packet.Intelligence);
 }