public void Start() { modVisual = FindObjectOfType <ModifierVisualBehavior>(); thisEnemy = FindObjectOfType <Enemy>(); modHolder = this.gameObject.transform.parent.gameObject.transform.GetComponent <ModifierHolder>(); }
public override void Awake() { modVisual = FindObjectOfType <ModifierVisualBehavior>(); SetBaseEffect(2); SetIncreasePerLevel(1); }