public override void FactorySetup(ModulariuType type, ModifierStats stats, Core core, Limb[] limbs) { base.FactorySetup(type, stats, core, limbs); _core = core; }
public override void FactorySetup(ModulariuType type, ModifierStats stats, Core core, Limb[] limbs) { base.FactorySetup(type, stats, core, limbs); _limbs = limbs; for (int i = 0; i < _limbs.Length; i++) AppendLimb(_limbs[i]); }