Пример #1
0
 /// <summary>
 /// Let's a player enter the house.
 /// </summary>
 /// <param name="player">The player that should enter the house.</param>
 public void EnterHouse(Models.Entities.Player player)
 {
     if (player.Guild != null && player.Guild.Id == Guild.Id && _house != null)
     {
         player.AddActionLog("EnterGuildHouse", Guild.Id);
         player.TeleportDynamic(_house.Id, 53, 83);
     }
 }
Пример #2
0
        /// <summary>
        /// Let's a player enter the house.
        /// </summary>
        /// <param name="player">The player that should enter.</param>
        public void EnterHouse(Models.Entities.Player player)
        {
            if (player.ClientId != PlayerHouse.Player.ClientId)
            {
                return;
            }

            player.AddActionLog("EnterHouse", player.MapId);

            if (PlayerHouse.DbPlayerHouse.IsBig)
            {
                player.TeleportDynamic(PlayerHouse.DynamicMapId, 53, 83);
            }
            else
            {
                player.TeleportDynamic(PlayerHouse.DynamicMapId, 32, 40);
            }

            if (player.GetAllInScreen().Count < 10)
            {
                if (player.Team != null)
                {
                    foreach (var member in player.Team.GetMembers())
                    {
                        if (PlayerHouse.DbPlayerHouse.IsBig)
                        {
                            member.TeleportDynamic(PlayerHouse.DynamicMapId, 53, 83);
                        }
                        else
                        {
                            member.TeleportDynamic(PlayerHouse.DynamicMapId, 32, 40);
                        }
                    }
                }
            }
        }