Пример #1
0
        public override double2 GetTexCoord(IntersectData data)
        {
            double3 n = GetNormal(data);

            n = ModelMatrix.Transform(n);
            double  asin = Math.Asin(n.y);
            double  ty   = (asin + Math.PI / 2) / Math.PI;
            double  atan = Math.Atan2(n.z, n.x);
            double  tx   = (atan + Math.PI) / (2 * Math.PI);
            double2 t    = new double2(tx, ty);

            // Scaling
            //t.x *= 0.5;
            //t.y *= 1;

            return(t);
        }