Пример #1
0
    private void Awake()
    {
        this._iconGO       = this.transform.Find("Icon").gameObject;
        this._labelGO      = this.transform.Find("Label").gameObject;
        this._buttonMaskGO = this.transform.Find("ButtonMask").gameObject;

        this._icon       = this._iconGO.GetComponent <Image>();
        this._labelTMP   = this._labelGO.GetComponent <TextMeshProUGUI>();
        this._buttonMask = this._buttonMaskGO.GetComponent <ModelItemButtonMask>();

        this._buttonMask.OnClick = this.OnClick;
    }
Пример #2
0
    private void Awake()
    {
        this._rectTrans = this.transform.GetComponent <RectTransform>();

        this._iconGO        = this.transform.Find("Icon").gameObject;
        this._labelGO       = this.transform.Find("Label").gameObject;
        this._buttonMaskGO  = this.transform.Find("ButtonMask").gameObject;
        this._progressBarGO = this.transform.Find("ProgressBar").gameObject;

        this._icon                 = this._iconGO.GetComponent <Image>();
        this._labelTMP             = this._labelGO.GetComponent <TextMeshProUGUI>();
        this._buttonMask           = this._buttonMaskGO.GetComponent <ModelItemButtonMask>();
        this._progressBarRectTrans = this._progressBarGO.GetComponent <RectTransform>();


        this._buttonMask.OnClick = this.OnClick;

        SetBarPercentage(0);
    }