private void RayCastPickMesh()
 {
     if (Input.GetMouseButton(0) && !dialog.isVisible)
     {
         RaycastHit raycastHit;
         LayerMask  layerMask = LayerMask.GetMask(new string[] { "3D Model" });
         Ray        ray       = sessionOrigin.camera.ScreenPointToRay(Input.mousePosition);
         bool       collision = Physics.Raycast(ray, out raycastHit, 10, layerMask);
         if (collision)
         {
             dialog.Set(raycastHit.collider.name);
         }
     }
 }
Пример #2
0
 private void RayCastPickMesh()
 {
     if (Input.GetMouseButton(0))
     {
         RaycastHit raycastHit;
         LayerMask  layerMask = LayerMask.GetMask(new string[] { "3D Model" });
         Ray        ray       = sessionOrigin.camera.ScreenPointToRay(Input.mousePosition);
         bool       collision = Physics.Raycast(ray, out raycastHit, 10, layerMask);
         if (collision)
         {
             canvasI.SetActive(true);
             dialog.Set("There are 421 ways of saying the word snow in Scotland!");
         }
     }
 }