Пример #1
0
 void Start()
 {
     rig = GetComponent <Rigidbody2D>();
     Debug.Log("rig:" + rig);
     modeHandler = GameObject.FindObjectOfType <ModeHandlerScript>();
     clueHandler = GameObject.FindObjectOfType <ConectClues>();
 }
Пример #2
0
 // Start is called before the first frame update
 void Start()
 {
     modeHandler = GameObject.FindObjectOfType <ModeHandlerScript>();
 }