/// <summary>
        /// Fired when the password list was successfully aquired. Passes password list as arg
        /// </summary>
        /// <param name="e">JetPasswordEvetnArgs takes the aquired password list as an argument</param>
        public void OnRepopulateMods(ModUcEventArgs e)
        {
            EventHandler <ModUcEventArgs> handler = RepopulateMods;

            if (handler != null)
            {
                handler(this, e);
            }
        }
 private void Mods_UserControl_RepopulateMods(object sender, ModUcEventArgs e)
 {
     PopulateMods(SessionData.currentGame);
 }