/// <summary> /// Fired when the password list was successfully aquired. Passes password list as arg /// </summary> /// <param name="e">JetPasswordEvetnArgs takes the aquired password list as an argument</param> public void OnRepopulateMods(ModUcEventArgs e) { EventHandler <ModUcEventArgs> handler = RepopulateMods; if (handler != null) { handler(this, e); } }
private void Mods_UserControl_RepopulateMods(object sender, ModUcEventArgs e) { PopulateMods(SessionData.currentGame); }