Пример #1
0
 private static void InitializeFirstAidComponent(ModFirstAidComponent modFirstAid, ProxyObject dict, string className = "ModFirstAidComponent")
 {
     InitializeBaseComponent(modFirstAid, dict, className);
     modFirstAid.ProgressBarMessage = dict[className]["ProgressBarMessage"];
     modFirstAid.RemedyText         = dict[className]["RemedyText"];
     modFirstAid.InstantHealing     = dict[className]["InstantHealing"];
     modFirstAid.FirstAidType       = EnumUtils.ParseEnum <FirstAidType>(dict[className]["FirstAidType"]);
     modFirstAid.TimeToUseSeconds   = dict[className]["TimeToUseSeconds"];
     modFirstAid.UnitsPerUse        = dict[className]["UnitsPerUse"];
     modFirstAid.UseAudio           = dict[className]["UseAudio"];
 }
Пример #2
0
        internal static void Configure(ModComponent modComponent)
        {
            ModFirstAidComponent modFirstAidComponent = ModUtils.GetComponent <ModFirstAidComponent>(modComponent);

            if (modFirstAidComponent == null)
            {
                return;
            }

            FirstAidItem firstAidItem = ModUtils.GetOrCreateComponent <FirstAidItem>(modFirstAidComponent);

            // not used
            firstAidItem.m_AppliesSutures    = false;
            firstAidItem.m_StabalizesSprains = false;

            switch (modFirstAidComponent.FirstAidType)
            {
            case FirstAidType.Antibiotics:
                firstAidItem.m_ProvidesAntibiotics = true;
                break;

            case FirstAidType.Bandage:
                firstAidItem.m_AppliesBandage = true;
                break;

            case FirstAidType.Disinfectant:
                firstAidItem.m_AppliesBandage = true;
                break;

            case FirstAidType.PainKiller:
                firstAidItem.m_KillsPain = true;
                break;
            }

            firstAidItem.m_HPIncrease       = modFirstAidComponent.InstantHealing;
            firstAidItem.m_TimeToUseSeconds = modFirstAidComponent.TimeToUseSeconds;
            firstAidItem.m_UnitsPerUse      = modFirstAidComponent.UnitsPerUse;
            firstAidItem.m_UseAudio         = modFirstAidComponent.UseAudio;
        }
Пример #3
0
        public static void InitializeComponents(ref GameObject prefab, ProxyObject dict)
        {
            if (ComponentUtils.GetModComponent(prefab) != null || dict is null)
            {
                return;
            }

            #region Mod Components
            if (JsonUtils.ContainsKey(dict, "ModBedComponent"))
            {
                ModBedComponent newComponent = ComponentUtils.GetOrCreateComponent <ModBedComponent>(prefab);
                InitializeBedComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModBodyHarvestComponent"))
            {
                ModBodyHarvestComponent newComponent = ComponentUtils.GetOrCreateComponent <ModBodyHarvestComponent>(prefab);
                InitializeBodyHarvestComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModCharcoalComponent"))
            {
                ModCharcoalComponent newComponent = ComponentUtils.GetOrCreateComponent <ModCharcoalComponent>(prefab);
                InitializeCharcoalComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModClothingComponent"))
            {
                ModClothingComponent newComponent = ComponentUtils.GetOrCreateComponent <ModClothingComponent>(prefab);
                InitializeClothingComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModCollectibleComponent"))
            {
                ModCollectibleComponent newComponent = ComponentUtils.GetOrCreateComponent <ModCollectibleComponent>(prefab);
                InitializeCollectibleComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModCookableComponent"))
            {
                ModCookableComponent newComponent = ComponentUtils.GetOrCreateComponent <ModCookableComponent>(prefab);
                InitializeCookableComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModCookingPotComponent"))
            {
                ModCookingPotComponent newComponent = ComponentUtils.GetOrCreateComponent <ModCookingPotComponent>(prefab);
                InitializeCookingPotComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModExplosiveComponent"))
            {
                ModExplosiveComponent newComponent = ComponentUtils.GetOrCreateComponent <ModExplosiveComponent>(prefab);
                InitializeExplosiveComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModFirstAidComponent"))
            {
                ModFirstAidComponent newComponent = ComponentUtils.GetOrCreateComponent <ModFirstAidComponent>(prefab);
                InitializeFirstAidComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModFoodComponent"))
            {
                ModFoodComponent newComponent = ComponentUtils.GetOrCreateComponent <ModFoodComponent>(prefab);
                InitializeFoodComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModGenericComponent"))
            {
                ModGenericComponent newComponent = ComponentUtils.GetOrCreateComponent <ModGenericComponent>(prefab);
                InitializeGenericComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModGenericEquippableComponent"))
            {
                ModGenericEquippableComponent newComponent = ComponentUtils.GetOrCreateComponent <ModGenericEquippableComponent>(prefab);
                InitializeGenericEquippableComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModLiquidComponent"))
            {
                ModLiquidComponent newComponent = ComponentUtils.GetOrCreateComponent <ModLiquidComponent>(prefab);
                InitializeLiquidComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModPowderComponent"))
            {
                ModPowderComponent newComponent = ComponentUtils.GetOrCreateComponent <ModPowderComponent>(prefab);
                InitializePowderComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModPurificationComponent"))
            {
                ModPurificationComponent newComponent = ComponentUtils.GetOrCreateComponent <ModPurificationComponent>(prefab);
                InitializePurificationComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModRandomItemComponent"))
            {
                ModRandomItemComponent newComponent = ComponentUtils.GetOrCreateComponent <ModRandomItemComponent>(prefab);
                InitializeRandomItemComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModRandomWeightedItemComponent"))
            {
                ModRandomWeightedItemComponent newComponent = ComponentUtils.GetOrCreateComponent <ModRandomWeightedItemComponent>(prefab);
                InitializeRandomWeightedItemComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModResearchComponent"))
            {
                ModResearchComponent newComponent = ComponentUtils.GetOrCreateComponent <ModResearchComponent>(prefab);
                InitializeResearchComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModRifleComponent"))
            {
                ModRifleComponent newComponent = ComponentUtils.GetOrCreateComponent <ModRifleComponent>(prefab);
                InitializeRifleComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModToolComponent"))
            {
                ModToolComponent newComponent = ComponentUtils.GetOrCreateComponent <ModToolComponent>(prefab);
                InitializeToolComponent(newComponent, dict);
            }
            #endregion

            #region Behaviour Components
            if (JsonUtils.ContainsKey(dict, "ModAccelerantComponent"))
            {
                ModAccelerantComponent newComponent = ComponentUtils.GetOrCreateComponent <ModAccelerantComponent>(prefab);
                InitializeAccelerantComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModBurnableComponent"))
            {
                ModBurnableComponent newComponent = ComponentUtils.GetOrCreateComponent <ModBurnableComponent>(prefab);
                InitializeBurnableComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModFireStarterComponent"))
            {
                ModFireStarterComponent newComponent = ComponentUtils.GetOrCreateComponent <ModFireStarterComponent>(prefab);
                InitializeFireStarterComponent(newComponent, dict);
            }
            else if (JsonUtils.ContainsKey(dict, "ModTinderComponent"))
            {
                ModTinderComponent newComponent = ComponentUtils.GetOrCreateComponent <ModTinderComponent>(prefab);
                InitializeTinderComponent(newComponent, dict);
            }
            if (JsonUtils.ContainsKey(dict, "ModCarryingCapacityComponent"))
            {
                ModCarryingCapacityComponent newComponent = ComponentUtils.GetOrCreateComponent <ModCarryingCapacityComponent>(prefab);
                InitializeCarryingCapacityComponent(newComponent, dict);
            }
            if (JsonUtils.ContainsKey(dict, "ModEvolveComponent"))
            {
                ModEvolveComponent newComponent = ComponentUtils.GetOrCreateComponent <ModEvolveComponent>(prefab);
                InitializeEvolveComponent(newComponent, dict);
            }
            if (JsonUtils.ContainsKey(dict, "ModHarvestableComponent"))
            {
                ModHarvestableComponent newComponent = ComponentUtils.GetOrCreateComponent <ModHarvestableComponent>(prefab);
                InitializeHarvestableComponent(newComponent, dict);
            }
            if (JsonUtils.ContainsKey(dict, "ModMillableComponent"))
            {
                ModMillableComponent newComponent = ComponentUtils.GetOrCreateComponent <ModMillableComponent>(prefab);
                InitializeMillableComponent(newComponent, dict);
            }
            if (JsonUtils.ContainsKey(dict, "ModRepairableComponent"))
            {
                ModRepairableComponent newComponent = ComponentUtils.GetOrCreateComponent <ModRepairableComponent>(prefab);
                InitializeRepairableComponent(newComponent, dict);
            }
            if (JsonUtils.ContainsKey(dict, "ModScentComponent"))
            {
                ModScentComponent newComponent = ComponentUtils.GetOrCreateComponent <ModScentComponent>(prefab);
                InitializeScentComponent(newComponent, dict);
            }
            if (JsonUtils.ContainsKey(dict, "ModSharpenableComponent"))
            {
                ModSharpenableComponent newComponent = ComponentUtils.GetOrCreateComponent <ModSharpenableComponent>(prefab);
                InitializeSharpenableComponent(newComponent, dict);
            }
            if (JsonUtils.ContainsKey(dict, "ModStackableComponent"))
            {
                ModStackableComponent newComponent = ComponentUtils.GetOrCreateComponent <ModStackableComponent>(prefab);
                InitializeStackableComponent(newComponent, dict);
            }
            #endregion

            #region Modifications
            if (JsonUtils.ContainsKey(dict, "ChangeLayer"))
            {
                ChangeLayer newComponent = ComponentUtils.GetOrCreateComponent <ChangeLayer>(prefab);
                InitializeChangeLayer(newComponent, dict);
            }
            #endregion
        }