private void ExecuteCommand(int command) { IExeStack <IStmt> exeStack = new ExeStack <IStmt>(); IModList <int> outList = new ModList <int>(); IModDictionary <string, int> dict = new ModDictionary <string, int>(); IStmt stmt = default(IStmt); IFileTable <int, FileData> fileTable = new FileTable <int, FileData>(); switch (command) { case 1: stmt = new CompStmt( new AssingStmt("v", new ConstExp(2)), new PrintStmt(new VarExp("v"))); break; case 2: break; case 3: break; case 4: stmt = new CompStmt( new OpenRFile("var_f", @"E:\GitRepoCollege\MAP\C# - Toy language\Lab10\Toy Language\Toy Language\test.in"), new CompStmt( new ReadRFile(new VarExp("var_f"), "var_c"), new CompStmt( new PrintStmt(new VarExp("var_c")), new CompStmt( new IfStmt( new VarExp("var_c"), new CompStmt( new ReadRFile(new VarExp("var_f"), "var_c"), new PrintStmt(new VarExp("var_c"))), new PrintStmt(new ConstExp(0))), new CloseRFile(new VarExp("var_f")))))); break; default: // throw some error throw new Exception("Invalid command"); } PrgState prgState = new PrgState(exeStack, dict, outList, fileTable, stmt); ctrl.AddPrgState(prgState); try { ctrl.AllStep(); } catch (Exception ex) { Console.WriteLine(ex); } }
public void saveLoadModsTest() { ModDictionary modDict = new ModDictionary(); Mod m = new Mod("Test"); modDict.Add("key", m); Configuration.WriteSetting("MODS", Configuration.SerializeObject(modDict)); ModDictionary deserialized = Configuration.DeserializeObject<ModDictionary>(Configuration.ReadSetting("MODS")); Assert.AreEqual(modDict["key"].Name, deserialized["key"].Name); }
public void saveLoadModsTest() { ModDictionary modDict = new ModDictionary(); Mod m = new Mod("Test"); modDict.Add("key", m); Configuration.WriteSetting("MODS", Configuration.SerializeObject(modDict)); ModDictionary deserialized = Configuration.DeserializeObject <ModDictionary>(Configuration.ReadSetting("MODS")); Assert.AreEqual(modDict["key"].Name, deserialized["key"].Name); }
/// <summary> /// Deletes cache and rebuilds configuration file. /// </summary> public void FlushCache() { imageTimer.Enabled = false; if (imagePreview.Image != null) imagePreview.Image.Dispose(); imagePreview.Image = null; imageLoop.Clear(); if (Directory.Exists(Paths.CACHE)) TryDeleteDirectory(Paths.CACHE); Directory.CreateDirectory(Paths.CACHE + "\\"); modDict = new ModDictionary(); Configuration.saveMods(modDict); txtSearch.Text = ""; }
/// <summary> /// Saves a list of installed mods to the "MODS" key /// </summary> /// <param name="list">List of installed mods.</param> /// <returns>True if successful, otherwise false</returns> public static bool saveMods(ModDictionary list) => WriteSetting("MODS", SerializeObject(list));