Пример #1
0
        public void Init()
        {
            resourceManager = new MockResourceManager(dictResources);
            for (int i = 0; i < _params.Length; i++)
            {
                dictParams.Add(_params [i].path, _params [i]);
            }

            MockDownloaderFactory.Initialize(downloader);

            MockUnserializerFactory.Initialize((bytes) => {
                string path = System.Text.Encoding.Default.GetString(bytes);
                // 文件名被加了一个 .root/的前缀。
                path = System.IO.Path.GetFileName(path);
                if (!hashSetErrorUnserializer.Contains(path))
                {
                    MockResourceObject obj = new MockResourceObject(dictParams [path]);
                    return(obj);
                }
                return(null);
            });
            CoroutineRunner.Instance.ActRunner = (e) => {
                bool completed = e.RunCoroutineWithoutYields(int.MaxValue);
                Assert.IsTrue(completed);
            };
        }
Пример #2
0
        static void DoIt()
        {
            /*if(Selection.activeObject is Material)
             * {
             *      Material mat = Selection.activeObject as Material;
             *      int count = ShaderUtil.GetPropertyCount(mat.shader);
             *      for(int i=0;i<count;i++)
             *      {
             *              string name = ShaderUtil.GetPropertyName(mat.shader,i);
             *              ShaderUtil.ShaderPropertyType type = ShaderUtil.GetPropertyType(mat.shader,i);
             *              UnityEngine.Debug.Log("name:"+name+",type:"+type);
             *      }
             * }*/
            Doubility3D.Resource.Downloader.DownloaderFactory df = Doubility3D.Resource.Downloader.DownloaderFactory.Instance;
            MockDownloaderFactory.Initialize(new MockDownloader());
            Doubility3D.Resource.Downloader.IDownloader idlr = df.Downloader;
            Debug.Log(idlr.GetType().FullName);

            MockUnserializerFactory.Initialize((bytes) => {
                Debug.Log("Unserialize");
                return(null);
            });
            UnserializerFactory.Instance.Unserialize(null);
        }