public async Task DoesNotEndConnectionOnZeroRead() { var mockLibuv = new MockLibuv(); var transportContext = new TestLibuvTransportContext(); var thread = new LibuvThread(mockLibuv, transportContext); var listenerContext = new ListenerContext(transportContext) { Thread = thread }; try { await thread.StartAsync(); await thread.PostAsync(_ => { var socket = new MockSocket(mockLibuv, Thread.CurrentThread.ManagedThreadId, transportContext.Log); listenerContext.HandleConnection(socket); mockLibuv.AllocCallback(socket.InternalGetHandle(), 2048, out var ignored); mockLibuv.ReadCallback(socket.InternalGetHandle(), 0, ref ignored); }, (object)null); await using var connection = await listenerContext.AcceptAsync(); var readAwaitable = connection.Transport.Input.ReadAsync(); Assert.False(readAwaitable.IsCompleted); } finally { await thread.StopAsync(TimeSpan.FromSeconds(5)); } }
public void DoesNotEndConnectionOnZeroRead() { var mockLibuv = new MockLibuv(); using (var memory = new MemoryPool()) using (var engine = new KestrelEngine(mockLibuv, new TestServiceContext())) { engine.Start(count: 1); var trace = new TestKestrelTrace(); var context = new ListenerContext(new TestServiceContext()) { FrameFactory = connectionContext => new Frame <HttpContext>( new DummyApplication(httpContext => TaskUtilities.CompletedTask), connectionContext), Memory = memory, ServerAddress = ServerAddress.FromUrl($"http://localhost:{TestServer.GetNextPort()}"), Thread = engine.Threads[0] }; var socket = new MockSocket(mockLibuv, Thread.CurrentThread.ManagedThreadId, trace); var connection = new Connection(context, socket); connection.Start(); Libuv.uv_buf_t ignored; mockLibuv.AllocCallback(socket.InternalGetHandle(), 2048, out ignored); mockLibuv.ReadCallback(socket.InternalGetHandle(), 0, ref ignored); Assert.False(connection.SocketInput.RemoteIntakeFin); connection.ConnectionControl.End(ProduceEndType.SocketDisconnect); } }
public async Task ConnectionDoesNotResumeAfterSocketCloseIfBackpressureIsApplied() { var mockConnectionHandler = new MockConnectionHandler(); var mockLibuv = new MockLibuv(); var transportContext = new TestLibuvTransportContext() { ConnectionHandler = mockConnectionHandler }; var transport = new LibuvTransport(mockLibuv, transportContext, null); var thread = new LibuvThread(transport); mockConnectionHandler.InputOptions = pool => new PipeOptions( bufferPool: pool, maximumSizeHigh: 3); // We don't set the output writer scheduler here since we want to run the callback inline mockConnectionHandler.OutputOptions = pool => new PipeOptions(bufferPool: pool, readerScheduler: thread); Task connectionTask = null; try { await thread.StartAsync(); // Write enough to make sure back pressure will be applied await thread.PostAsync <object>(_ => { var listenerContext = new ListenerContext(transportContext) { Thread = thread }; var socket = new MockSocket(mockLibuv, Thread.CurrentThread.ManagedThreadId, transportContext.Log); var connection = new LibuvConnection(listenerContext, socket); connectionTask = connection.Start(); mockLibuv.AllocCallback(socket.InternalGetHandle(), 2048, out var ignored); mockLibuv.ReadCallback(socket.InternalGetHandle(), 5, ref ignored); }, null); // Now assert that we removed the callback from libuv to stop reading Assert.Null(mockLibuv.AllocCallback); Assert.Null(mockLibuv.ReadCallback); // Now complete the output writer so that the connection closes mockConnectionHandler.Output.Writer.Complete(); await connectionTask.TimeoutAfter(TimeSpan.FromSeconds(10)); // Assert that we don't try to start reading Assert.Null(mockLibuv.AllocCallback); Assert.Null(mockLibuv.ReadCallback); } finally { await thread.StopAsync(TimeSpan.FromSeconds(1)); } }
public async Task ConnectionDoesNotResumeAfterSocketCloseIfBackpressureIsApplied() { var mockLibuv = new MockLibuv(); var transportContext = new TestLibuvTransportContext(); var thread = new LibuvThread(mockLibuv, transportContext); var listenerContext = new ListenerContext(transportContext) { Thread = thread, InputOptions = new PipeOptions( pool: thread.MemoryPool, pauseWriterThreshold: 3, readerScheduler: PipeScheduler.Inline, writerScheduler: PipeScheduler.Inline, useSynchronizationContext: false), // We don't set the output writer scheduler here since we want to run the callback inline OutputOptions = new PipeOptions( pool: thread.MemoryPool, readerScheduler: thread, writerScheduler: PipeScheduler.Inline, useSynchronizationContext: false) }; try { await thread.StartAsync(); // Write enough to make sure back pressure will be applied await thread.PostAsync <object>(_ => { var socket = new MockSocket(mockLibuv, Thread.CurrentThread.ManagedThreadId, transportContext.Log); listenerContext.HandleConnection(socket); mockLibuv.AllocCallback(socket.InternalGetHandle(), 2048, out var ignored); mockLibuv.ReadCallback(socket.InternalGetHandle(), 5, ref ignored); }, null); var connection = await listenerContext.AcceptAsync(); // Now assert that we removed the callback from libuv to stop reading Assert.Null(mockLibuv.AllocCallback); Assert.Null(mockLibuv.ReadCallback); // Now complete the output writer so that the connection closes await connection.DisposeAsync(); // Assert that we don't try to start reading Assert.Null(mockLibuv.AllocCallback); Assert.Null(mockLibuv.ReadCallback); } finally { await thread.StopAsync(TimeSpan.FromSeconds(5)); } }
public async Task DoesNotEndConnectionOnZeroRead() { var mockConnectionDispatcher = new MockConnectionDispatcher(); var mockLibuv = new MockLibuv(); var transportContext = new TestLibuvTransportContext() { ConnectionDispatcher = mockConnectionDispatcher }; var transport = new LibuvTransport(mockLibuv, transportContext, null); var thread = new LibuvThread(transport); Task connectionTask = null; try { await thread.StartAsync(); await thread.PostAsync(_ => { var listenerContext = new ListenerContext(transportContext) { Thread = thread }; var socket = new MockSocket(mockLibuv, Thread.CurrentThread.ManagedThreadId, transportContext.Log); var connection = new LibuvConnection(socket, listenerContext.TransportContext.Log, thread, null, null); listenerContext.TransportContext.ConnectionDispatcher.OnConnection(connection); connectionTask = connection.Start(); mockLibuv.AllocCallback(socket.InternalGetHandle(), 2048, out var ignored); mockLibuv.ReadCallback(socket.InternalGetHandle(), 0, ref ignored); }, (object)null); var readAwaitable = mockConnectionDispatcher.Input.Reader.ReadAsync(); Assert.False(readAwaitable.IsCompleted); } finally { mockConnectionDispatcher.Input.Reader.Complete(); mockConnectionDispatcher.Output.Writer.Complete(); await connectionTask; await thread.StopAsync(TimeSpan.FromSeconds(5)); } }
public async Task ConnectionDoesNotResumeAfterReadCallbackScheduledAndSocketCloseIfBackpressureIsApplied() { var mockConnectionDispatcher = new MockConnectionDispatcher(); var mockLibuv = new MockLibuv(); var transportContext = new TestLibuvTransportContext() { ConnectionDispatcher = mockConnectionDispatcher }; var transport = new LibuvTransport(mockLibuv, transportContext, null); var thread = new LibuvThread(transport); var mockScheduler = new Mock <PipeScheduler>(); Action backPressure = null; mockScheduler.Setup(m => m.Schedule(It.IsAny <Action <object> >(), It.IsAny <object>())).Callback <Action <object>, object>((a, o) => { backPressure = () => a(o); }); mockConnectionDispatcher.InputOptions = pool => new PipeOptions( pool: pool, pauseWriterThreshold: 3, resumeWriterThreshold: 3, writerScheduler: mockScheduler.Object, readerScheduler: PipeScheduler.Inline, useSynchronizationContext: false); mockConnectionDispatcher.OutputOptions = pool => new PipeOptions(pool: pool, readerScheduler: thread, writerScheduler: PipeScheduler.Inline, useSynchronizationContext: false); Task connectionTask = null; try { await thread.StartAsync(); // Write enough to make sure back pressure will be applied await thread.PostAsync <object>(_ => { var listenerContext = new ListenerContext(transportContext) { Thread = thread }; var socket = new MockSocket(mockLibuv, Thread.CurrentThread.ManagedThreadId, transportContext.Log); var connection = new LibuvConnection(socket, listenerContext.TransportContext.Log, thread, null, null); listenerContext.TransportContext.ConnectionDispatcher.OnConnection(connection); connectionTask = connection.Start(); mockLibuv.AllocCallback(socket.InternalGetHandle(), 2048, out var ignored); mockLibuv.ReadCallback(socket.InternalGetHandle(), 5, ref ignored); }, null); // Now assert that we removed the callback from libuv to stop reading Assert.Null(mockLibuv.AllocCallback); Assert.Null(mockLibuv.ReadCallback); // Now release backpressure by reading the input var result = await mockConnectionDispatcher.Input.Reader.ReadAsync(); // Calling advance will call into our custom scheduler that captures the back pressure // callback mockConnectionDispatcher.Input.Reader.AdvanceTo(result.Buffer.End); // Cancel the current pending flush mockConnectionDispatcher.Input.Writer.CancelPendingFlush(); // Now release the back pressure await thread.PostAsync(a => a(), backPressure); // Assert that we don't try to start reading since the write was cancelled Assert.Null(mockLibuv.AllocCallback); Assert.Null(mockLibuv.ReadCallback); // Now complete the output writer and wait for the connection to close mockConnectionDispatcher.Output.Writer.Complete(); await connectionTask.DefaultTimeout(); // Assert that we don't try to start reading Assert.Null(mockLibuv.AllocCallback); Assert.Null(mockLibuv.ReadCallback); } finally { await thread.StopAsync(TimeSpan.FromSeconds(5)); } }