Пример #1
0
        private System.IAsyncResult OnBeginGetScores(object[] inValues, System.AsyncCallback callback, object asyncState)
        {
            string gameName      = ((string)(inValues[0]));
            string gameVariation = ((string)(inValues[1]));

            MobileSrc.FantasticFingerFun.ScoreCenter.SortDirection direction = ((MobileSrc.FantasticFingerFun.ScoreCenter.SortDirection)(inValues[2]));
            return(((MobileSrc.FantasticFingerFun.ScoreCenter.ScoreServiceSoap)(this)).BeginGetScores(gameName, gameVariation, direction, callback, asyncState));
        }
Пример #2
0
 public System.IAsyncResult BeginGetScores(string gameName, string gameVariation, MobileSrc.FantasticFingerFun.ScoreCenter.SortDirection direction, System.AsyncCallback callback, object asyncState)
 {
     object[] _args = new object[3];
     _args[0] = gameName;
     _args[1] = gameVariation;
     _args[2] = direction;
     System.IAsyncResult _result = base.BeginInvoke("GetScores", _args, callback, asyncState);
     return(_result);
 }
Пример #3
0
 public RegisterScoreRequest(string anonymousId, string user, string gameName, string gameVariation, float latitude, float longitude, float score, MobileSrc.FantasticFingerFun.ScoreCenter.SortDirection direction, byte[] securityCode)
 {
     this.anonymousId   = anonymousId;
     this.user          = user;
     this.gameName      = gameName;
     this.gameVariation = gameVariation;
     this.latitude      = latitude;
     this.longitude     = longitude;
     this.score         = score;
     this.direction     = direction;
     this.securityCode  = securityCode;
 }
Пример #4
0
        private System.IAsyncResult OnBeginRegisterScore(object[] inValues, System.AsyncCallback callback, object asyncState)
        {
            string anonymousId   = ((string)(inValues[0]));
            string user          = ((string)(inValues[1]));
            string gameName      = ((string)(inValues[2]));
            string gameVariation = ((string)(inValues[3]));
            float  latitude      = ((float)(inValues[4]));
            float  longitude     = ((float)(inValues[5]));
            float  score         = ((float)(inValues[6]));

            MobileSrc.FantasticFingerFun.ScoreCenter.SortDirection direction = ((MobileSrc.FantasticFingerFun.ScoreCenter.SortDirection)(inValues[7]));
            byte[] securityCode = ((byte[])(inValues[8]));
            return(this.BeginRegisterScore(anonymousId, user, gameName, gameVariation, latitude, longitude, score, direction, securityCode, callback, asyncState));
        }
Пример #5
0
 public void GetScoresAsync(string gameName, string gameVariation, MobileSrc.FantasticFingerFun.ScoreCenter.SortDirection direction, object userState)
 {
     if ((this.onBeginGetScoresDelegate == null))
     {
         this.onBeginGetScoresDelegate = new BeginOperationDelegate(this.OnBeginGetScores);
     }
     if ((this.onEndGetScoresDelegate == null))
     {
         this.onEndGetScoresDelegate = new EndOperationDelegate(this.OnEndGetScores);
     }
     if ((this.onGetScoresCompletedDelegate == null))
     {
         this.onGetScoresCompletedDelegate = new System.Threading.SendOrPostCallback(this.OnGetScoresCompleted);
     }
     base.InvokeAsync(this.onBeginGetScoresDelegate, new object[] {
         gameName,
         gameVariation,
         direction
     }, this.onEndGetScoresDelegate, this.onGetScoresCompletedDelegate, userState);
 }
Пример #6
0
 public void GetScoresWithCurrentAsync(string gameName, string gameVariation, long lastScore, MobileSrc.FantasticFingerFun.ScoreCenter.SortDirection direction)
 {
     this.GetScoresWithCurrentAsync(gameName, gameVariation, lastScore, direction, null);
 }
Пример #7
0
 System.IAsyncResult MobileSrc.FantasticFingerFun.ScoreCenter.ScoreServiceSoap.BeginGetScoresWithCurrent(string gameName, string gameVariation, long lastScore, MobileSrc.FantasticFingerFun.ScoreCenter.SortDirection direction, System.AsyncCallback callback, object asyncState)
 {
     return(base.Channel.BeginGetScoresWithCurrent(gameName, gameVariation, lastScore, direction, callback, asyncState));
 }
Пример #8
0
 public void RegisterScoreAsync(string anonymousId, string user, string gameName, string gameVariation, float latitude, float longitude, float score, MobileSrc.FantasticFingerFun.ScoreCenter.SortDirection direction, byte[] securityCode, object userState)
 {
     if ((this.onBeginRegisterScoreDelegate == null))
     {
         this.onBeginRegisterScoreDelegate = new BeginOperationDelegate(this.OnBeginRegisterScore);
     }
     if ((this.onEndRegisterScoreDelegate == null))
     {
         this.onEndRegisterScoreDelegate = new EndOperationDelegate(this.OnEndRegisterScore);
     }
     if ((this.onRegisterScoreCompletedDelegate == null))
     {
         this.onRegisterScoreCompletedDelegate = new System.Threading.SendOrPostCallback(this.OnRegisterScoreCompleted);
     }
     base.InvokeAsync(this.onBeginRegisterScoreDelegate, new object[] {
         anonymousId,
         user,
         gameName,
         gameVariation,
         latitude,
         longitude,
         score,
         direction,
         securityCode
     }, this.onEndRegisterScoreDelegate, this.onRegisterScoreCompletedDelegate, userState);
 }
Пример #9
0
 public void RegisterScoreAsync(string anonymousId, string user, string gameName, string gameVariation, float latitude, float longitude, float score, MobileSrc.FantasticFingerFun.ScoreCenter.SortDirection direction, byte[] securityCode)
 {
     this.RegisterScoreAsync(anonymousId, user, gameName, gameVariation, latitude, longitude, score, direction, securityCode, null);
 }
Пример #10
0
 private System.IAsyncResult BeginRegisterScore(string anonymousId, string user, string gameName, string gameVariation, float latitude, float longitude, float score, MobileSrc.FantasticFingerFun.ScoreCenter.SortDirection direction, byte[] securityCode, System.AsyncCallback callback, object asyncState)
 {
     MobileSrc.FantasticFingerFun.ScoreCenter.RegisterScoreRequest inValue = new MobileSrc.FantasticFingerFun.ScoreCenter.RegisterScoreRequest();
     inValue.anonymousId   = anonymousId;
     inValue.user          = user;
     inValue.gameName      = gameName;
     inValue.gameVariation = gameVariation;
     inValue.latitude      = latitude;
     inValue.longitude     = longitude;
     inValue.score         = score;
     inValue.direction     = direction;
     inValue.securityCode  = securityCode;
     return(((MobileSrc.FantasticFingerFun.ScoreCenter.ScoreServiceSoap)(this)).BeginRegisterScore(inValue, callback, asyncState));
 }